Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
24 |
Opponents of Zelma Davies's belief system ambush Zelma Davies. |
2 |
24 |
Nearly killed. Owe 45,000 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
25 |
Zelma Davies survey an alien world. |
4 |
28 |
Continued as Scout (Courier). |
4 |
30 |
Zelma Davies discover a world, item or information of worth to the Imperium. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Courier). |
5 |
35 |
When dealing with an alien race, Zelma Davies have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Serve as the courier for an important message from the Imperium. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Scholar (Scientist). |
7 |
44 |
Advanced training in a specialist field. |
8 |
44 |
Voluntarily left Scientist |
8 |
44 |
Became a Entertainer (Artist). |
8 |
47 |
Invited to take part in a controversial event or exhibition that injures Zelma Davies's social standing. |
8 |
48 |
Promoted to Entertainer (Artist) rank 1. |
9 |
48 |
Voluntarily left Artist |
9 |
48 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Zelma Davies retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Zelma Davies aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
Moved to a new world. |
20 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
95 |
A new romantic starts. Gain an Ally. |
21 |
95 |
Aging Crisis. Owe 40,000 for medical bills. |