Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Albina Mcdonalid is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Courier). |
3 |
25 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
33 |
Criticised a questionable political leader on Albina Mcdonalid's homeworld, causing his downfall. Gain an Enemy |
5 |
35 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
39 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
7 |
39 |
Continued as Entertainer (Journalist). |
7 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
43 |
Promoted to Entertainer (Journalist) rank 3. |
8 |
43 |
Continued as Entertainer (Journalist). |
8 |
46 |
Public opinion turns on Albina Mcdonalid. |
9 |
46 |
Became a Agent (Intelligence). |
9 |
49 |
Established a network of contacts. Gain 1 contacts. |
9 |
50 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Voluntarily left Intelligence |
10 |
50 |
Retired. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Victim of a crime. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |