Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Voluntarily left Pirate |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Alicia Franklin befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Alicia Franklin rise to a position of power in Alicia Franklin's colony or corporation. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Alicia Franklin is rewarded for Alicia Franklin's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
36 |
Hard times caused by a lack of interstellar trade costs Alicia Franklin Alicia Franklin's job. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Alicia Franklin is sent to a new community or parish to preach The Word among the poor. |
6 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
44 |
Alicia Franklin retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Voluntarily left Mainstream Believer |
8 |
44 |
Became a Scout (Courier). |
8 |
48 |
Spend several years jumping from world to world in Alicia Franklin's scout ship. |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
Perform an exemplary service for the scouts. |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Scout (Courier). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Scout (Courier). |
11 |
60 |
Alicia Franklin's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Attempted to change assignments. |
12 |
60 |
Failed to qualify for Explorer (Scout). |
12 |
60 |
Continued as Scout (Courier). |
12 |
64 |
Spend several years jumping from world to world in Alicia Franklin's scout ship. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Attempted to change assignments. |
13 |
64 |
Failed to qualify for Surveyor (Scout). |
13 |
64 |
Continued as Scout (Courier). |
13 |
67 |
Perform an exemplary service for the scouts. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
70 |
Opponents of Alicia Franklin's belief system ambush Alicia Franklin. |
14 |
70 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Retired. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Victim of a crime. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
90 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
93 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |