Retired Craftsman Amie Stanway  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 97 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 1 (-2)None111661
Traitorous, Low Confidence
 
Skills
Advocate 1
Deception 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer 0
Gambler 2
Jack-of-All-Trades 1
Language 0
Mechanic 1
Melee (Grapple) 2
Persuade 0
Pilot (Small Craft) 0
Profession (Sports/Racquet Sports) 1
Science (Space Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman48
Merchant Broker 01
Believer Holy Warrior Hopeful01
Retired 010
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Lavina Casey Enemy 0 6 0 5 Tapazmal (F/27)
Alden Rand Contact 1 0 1 1 Tapazmal (M/14)
Relationship altered.
Hila Yehe Rival 2 3 0 0 Ael Yael (F/49)
Hila Yehe is diminished in both power and influence.
Cassie Morgan Rival 2 1 0 1 Tezcat (F/19)
Ennis Butler Rival 0 2 1 1 Tapazmal (M/47)
Ennis Butler’s relationships have begun to affect the character.
Jar Burke Ally 1 0 2 0 Happrhani (M/38)
June Graham Contact 3 1 2 0 Iltharan (M/31)
June Graham gained power at the expense of a third party who now blames the character.
Ester Gibson Ally 0 0 1 0 Tapazmal (F/84)
Madaline Ming Contact 2 1 0 2 Sydite (F/29)
Amanda Simmmons Rival 2 0 6 0 Tapazmal (F/48)
Amanda Simmmons gained power at the expense of a third party who now blames the character.
Alfred Fernandez Enemy 0 1 2 2 Ne Kraeda ren Kelva (M/26)
Lauretta Clubb Enemy 0 1 2 0 Tapazmal (F/38)
Lauretta Clubb loses some of their power base.
 
Term Age History
1 18 Entered a spacer community.
1 21 Contacted by an underground psionic group.
1 22 Graduated.
2 22 Became a Citizen (Worker).
2 23 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Continued as Citizen (Worker).
3 30 Amie Stanway rise to a position of power in Amie Stanway's colony or corporation.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 32 Amie Stanway learn something Amie Stanway should not have – a corporate secret, a political scandal – which Amie Stanway can profit from illegally.
4 34 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 34 Continued as Citizen (Worker).
5 37 Amie Stanway is rewarded for Amie Stanway's diligence or cunning.
6 38 Voluntarily left Worker
6 38 Became a Merchant (Broker).
6 40 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
7 40 Returned to Citizen (Worker).
7 43 Moved to a new world.
8 44 Continued as Citizen (Worker).
8 48 Political upheaval strikes Amie Stanway's homeworld, and Amie Stanway is caught up in the revolution.
8 48 Promoted to Citizen (Worker) rank 3.
9 48 Continued as Citizen (Worker).
9 49 Amie Stanway learn something Amie Stanway should not have – a corporate secret, a political scandal – which Amie Stanway can profit from illegally.
9 49 Gain a criminal contact.
9 52 Forced to continue current assignment.
9 52 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Citizen (Worker).
10 53 A revolution, attack or other unusual event throws Amie Stanway's life into chaos, forcing Amie Stanway to leave the planet.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Became a Believer (Holy Warrior) with the new title Hopeful.
11 54 Amie Stanway come into conflict with a splinter group Amie Stanway's own religion which maintains Amie Stanway's version is the wrong one. Gain 2 Rivals.
11 54 Tested for psionic powers
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 54 Retired.
12 55 Encounter a Psionic institute.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 59 A new romantic starts. Gain an Ally.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 64 Moved to a new world.
15 66 Aging Crisis. Owe 40,000 for medical bills.
15 67 Moved to a new world.
16 70 Aging Crisis. Owe 10,000 for medical bills.
16 72 Gained a contact.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 78 Aging Crisis. Owe 60,000 for medical bills.
18 79 Good fortune.
19 82 Aging Crisis. Owe 50,000 for medical bills.
19 83 A romantic relationship ends badly. Gain a Rival or Enemy.
20 86 Aging Crisis. Owe 10,000 for medical bills.
20 87 Find an Alien Artifact.
21 90 Aging Crisis. Owe 40,000 for medical bills.
21 94 Gained a contact.
22 94 Aging Crisis. Owe 60,000 for medical bills.
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