Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Ann Stanway is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Failed to qualify for Cavalry (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
25 |
Display heroism in battle, saving the whole ship. |
2 |
25 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
25 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Returned to Navy (Engineer/Gunner). |
3 |
26 |
Special assignment or duty on board ship. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Vessel participates in a notable military engagement. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Display heroism in battle, saving the whole ship. |
5 |
37 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Ann Stanway join a gambling circle on board. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
During a battle, defeat or victory depends on Ann Stanway's actions. Ann Stanway actions lead to an honorabe discharge. |
8 |
42 |
Became a Citizen (Worker). |
8 |
45 |
Ann Stanway is rewarded for Ann Stanway's diligence or cunning. |
8 |
46 |
Promoted to Citizen (Worker) rank 1. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
47 |
Ann Stanway is rewarded for Ann Stanway's diligence or cunning. |
9 |
50 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
50 |
Continued as Citizen (Worker). |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
54 |
Promoted to Citizen (Worker) rank 3. |
11 |
54 |
Continued as Citizen (Worker). |
11 |
58 |
Advanced training in a specialist field. |
11 |
58 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Citizen (Worker). |
12 |
62 |
Hard times caused by a lack of interstellar trade costs Ann Stanway Ann Stanway's job. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Ann Stanway faith is shaken. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
68 |
Ann Stanway come into conflict with a splinter group Ann Stanway's own religion which maintains Ann Stanway's version is the wrong one. Gain 2 Rivals. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Retired. |
15 |
72 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
89 |
A new romantic starts. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
94 |
Birth or Death involving a family member or close friend. |
22 |
96 |
Aging Crisis. Owe 20,000 for medical bills. |