Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Antonia Silva went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Antonia Silva's work ends up coming home with Antonia Silva, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
Nearly killed. Owe 6,250 for medical bills. |
6 |
36 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
40 |
Voluntarily left Engineer/Gunner |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
A notable academic consults with Antonia Silva about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
44 |
Continued as Believer (Holy Warrior). |
8 |
45 |
A notable academic consults with Antonia Silva about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
48 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
9 |
48 |
Voluntarily left Holy Warrior |
9 |
48 |
Became a Scout (Surveyor). |
9 |
50 |
Antonia Silva have no idea what happened to Antonia Silva – they found Antonia Silva's ship drifting on the fringes of friendly space. |
10 |
50 |
Became a Drifter (Wanderer). |
10 |
54 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
62 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Good fortune. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
92 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
94 |
Aging Crisis. Owe 50,000 for medical bills. |