Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Broker). |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Smuggle illegal items onto a planet. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Embroiled in legal trouble. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
42 |
Voluntarily left Broker |
7 |
42 |
Became a Entertainer (Performer). |
7 |
43 |
Refused to criticise a questionable political leader on Beulah Shea's homeworld. |
7 |
46 |
Promoted to Entertainer (Performer) rank 1. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
48 |
One of Beulah Shea's pieces of art is stolen, and the investigation brings Beulah Shea into the criminal underworld. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Entertainer (Performer) rank 2. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
54 |
Criticised a questionable political leader on Beulah Shea's homeworld, causing his downfall. Gain an Enemy |
9 |
54 |
Expose or are involved in a scandal of some sort. |
10 |
54 |
Continued as Entertainer (Performer). |
10 |
55 |
Refused to criticise a questionable political leader on Beulah Shea's homeworld. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Failed to qualify for Colonist (Citizen). |
11 |
58 |
Submitted to the draft. |
11 |
58 |
Became a Navy (Line/Crew) with the new title Crewman. |
11 |
61 |
Advanced training in a specialist field. |
11 |
62 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Navy (Line/Crew). |
12 |
64 |
Beulah Shea is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Retired. |
13 |
67 |
Birth or Death involving a family member or close friend. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Victim of a crime. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
84 |
Birth or Death involving a family member or close friend. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
86 |
Contact with Government. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
91 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
96 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
96 |
Aging Crisis. Owe 60,000 for medical bills. |