Retired Team Leader Claribel Bluit  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 97 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 3 (-1)111443
Gravelly voice
 
Skills
Animals 0
Astrogation 1
Carouse 1
Deception 1
Electronics (Computers) 2
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 1
Melee 0
Persuade 3
Profession (Sports) 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 03
Agent Corporate Agent Agent11
Scout Courier Scout13
Drifter Scavenger 12
Believer Missionary/Humanitarian Team Leader24
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Eve Steward Enemy 0 3 1 1 Dynchia, Imperium (F/97)
Sam Schmidt Ally 3 0 3 1 Dynchia, Imperium (M/54)
Aline Vabsley Ally 2 0 3 4 Swanfeh (F/17)
Burley McCnaghty Ally 3 0 1 1 Halka (M/38)
Forgiveness.
Mercedes Diaz Rival 0 2 3 0 Answerin (F/56)
Winfield Plundell Rival 2 2 0 4 Lancian (M/18)
Hardy Richey Rival 1 1 1 3 Dynchia, Imperium (M/18)
Hardy Richey is actually an organisation such as a political movement or modest sized business.
Sandra McCnaghty Contact 1 2 3 0 Dynchia, Imperium (F/28)
Gracie Jennings Ally 1 0 0 0 Dynchia, Imperium (F/83)
Rosetta Foster Ally 4 0 0 1 Dynchia, Imperium (F/20)
Rosetta Foster belongs to an uncommon alien species.
Abigail Keiler Contact 1 1 6 0 Dynchia, Imperium (F/54)
Abigail Keiler gained power at the expense of a third party who now blames the character.
Hildred Hill Enemy 0 3 2 0 Florian (F/74)
Hildred Hill's influence is diminished.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Barbarian).
1 21 A romantic relationship ends badly. Gain a Rival or Enemy.
2 22 Continued as Drifter (Barbarian).
2 23 Offered job by a patron. Now owe him a favor.
3 26 Became a Agent (Corporate Agent).
3 28 Moved to a new world.
3 30 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 30 Voluntarily left Corporate Agent
4 30 Failed to qualify for Broker (Merchant).
4 30 Submitted to the draft.
4 30 Became a Scout (Courier).
4 34 A new romantic starts. Gain an Ally.
5 34 Continued as Scout (Courier).
5 37 Moved to a new world.
5 38 Forced to continue current assignment.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Continued as Scout (Courier).
6 40 Scarred. Owe 2,500 for medical bills.
7 40 Returned to Drifter (Barbarian).
7 44 Forced to muster out.
8 44 Failed to qualify for Broker (Merchant).
8 44 Switched to Drifter (Scavenger).
8 48 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 48 Promoted to Drifter (Scavenger) rank 1.
9 48 Continued as Drifter (Scavenger).
9 52 Claribel Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 54 Claribel Bluit refuse to secretly provide religious rites for a dying leader or noble, because they do not share Claribel Bluit's faith.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 56 Continued as Believer (Missionary/Humanitarian).
11 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 60 Continued as Believer (Missionary/Humanitarian).
12 64 Gained a contact.
12 64 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 64 Retired at age 64.
13 64 Continued as Believer (Missionary/Humanitarian).
13 66 Claribel Bluit come into conflict with a splinter group Claribel Bluit's own religion which maintains Claribel Bluit's version is the wrong one. Gain 1 Rivals.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 66 Retired.
14 70 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 78 Gained a contact.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 80 Betrayal. Convert an Ally into a Rival or Enemy.
18 82 Aging Crisis. Owe 20,000 for medical bills.
18 83 A new romantic starts. Gain an Ally.
19 86 Aging Crisis. Owe 10,000 for medical bills.
19 90 A new romantic starts. Gain an Ally.
20 90 Aging Crisis. Owe 40,000 for medical bills.
20 92 Gained a contact.
21 94 Aging Crisis. Owe 30,000 for medical bills.
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