Retired Lieutenant Dagmar Jack  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 97 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0)111137
Uncooperative
 
Skills
Advocate 1
Astrogation 1
Athletics (Endurance) 1
Diplomat 0
Flyer (Wing) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 1
Language 0
Medic 0
Melee (Fencing) 1
Melee (Unarmed) 1
Pilot 0
Recon 0
Science (Robotic Sciences/Cybernetics) 1
Stealth 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Corporal12
Agent Law Enforcement Lieutenant46
Citizen Colonist 01
Scout Courier 02
Believer Missionary/Humanitarian Junior Project Worker01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Cassie Janson Enemy 0 4 2 0 Swanfeh (F/33)
Vickie Gray Enemy 0 2 2 3 Geonee (F/55)
Carrie Carr Contact 2 1 1 2 Azhanti (F/34)
Margarita Maiden Contact 1 2 1 0 Dolphin, Imperium (F/12)
Margarita Maiden is a member of an organisation which holds a generally opposite view of the Traveller.
Yaeyel Yi Yuhayal Contact 0 1 1 1 Ael Yael (M/40)
Yaeyel Yi Yuhayal is out of contact doing something interesting but not suspicious.
Delphine Lette Contact 1 3 0 1 Suerrat (F/79)
An incident occured.
Newman Bent Contact 2 0 1 0 Suerrat (M/44)
Judy Hunt Enemy 1 4 2 0 Suerrat (F/32)
Forgiveness.
Hope Campbell Enemy 0 3 6 4 Urunishani (F/28)
Hope Campbell gains in power.
Pleasant Desmond Enemy 0 3 1 3 Suerrat (M/73)
Corinne Cooper Ally 2 0 4 4 Suerrat (F/17)
Tobe Bennett Ally 4 0 1 1 Sylean (M/16)
Debra Griffin Contact 0 1 2 4 Dynchia (F/11)
Beatrice Campbell Ally 3 1 0 0 Ayansh'i (F/42)
Beatrice Campbell has negatively life-changing event.
Beatrice Campbell was ruined by misfortune caused by the character.
Beatrice Campbell is particularly unusual, such as an artificial intelligence or very alien being.
Beatrice Campbell has life-changing event that creates new responsibilities.
Miguel Russell Ally 2 0 0 0 Suerrat (M/21)
Miguel Russell is diminished in both power and influence.
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 22 Commanding officer takes an interest in Dagmar Jack's career.
1 22 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Ground Assault (Marine).
2 22 Continued as Marine (Marine Support).
2 25 A mission goes wrong and Dagmar Jack is stranded behind enemy lines. Ejected from the service.
3 25 Became a Agent (Law Enforcement) with the new title Rookie.
3 26 Refused a deal with criminal or other figure under investigation. Gain an Enemy
4 26 Failed to qualify for Thief (Rogue).
4 26 Submitted to the draft.
4 26 Continued as Agent (Law Enforcement).
4 30 Advanced training in a specialist field.
4 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 30 Continued as Agent (Law Enforcement).
5 32 Advanced training in a specialist field.
5 34 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
6 34 Continued as Agent (Law Enforcement).
6 37 Given specialist training in vehicles.
6 38 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
7 38 Continued as Agent (Law Enforcement).
7 42 Dagmar Jack went above and beyond the call of duty.
7 42 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
8 42 Continued as Agent (Law Enforcement).
8 44 Go undercover to investigate an enemy.
8 44 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 46 Forced to muster out.
9 46 Became a Citizen (Colonist).
9 50 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10 50 Became a Scout (Courier).
10 53 Dagmar Jack's ship is damaged, and Dagmar Jack have to hitch-hike Dagmar Jack's way back across the stars to the nearest scout base.
10 53 Gain 5 Contacts. Gain 3 Enemies.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Scout (Courier).
11 58 Dagmar Jack have no idea what happened to Dagmar Jack – they found Dagmar Jack's ship drifting on the fringes of friendly space.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 59 Dagmar Jack accepted an offer of inducements to betray Dagmar Jack's faith. Gain 560,000 in cash.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Retired.
13 63 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 76 Gained a contact.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 82 Contact with Government.
18 82 Aging Crisis. Owe 20,000 for medical bills.
18 85 A new romantic starts. Gain an Ally.
19 86 Aging Crisis. Owe 10,000 for medical bills.
19 87 A new romantic starts. Gain an Ally.
20 90 Aging Crisis. Owe 10,000 for medical bills.
20 93 Moved to a new world.
21 94 Aging Crisis. Owe 30,000 for medical bills.
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