Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Deanna Penn's trade routes and contacts, forcing Deanna Penn to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Go undercover to investigate an enemy. |
2 |
21 |
Hard times caused by a lack of interstellar trade costs Deanna Penn Deanna Penn's job. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
26 |
Deanna Penn went above and beyond the call of duty. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
31 |
Deanna Penn's work ends up coming home with Deanna Penn, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Deanna Penn come into conflict with a splinter group Deanna Penn's own religion which maintains Deanna Penn's version is the wrong one. Gain 3 Rivals. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Deanna Penn's Contacts or Allies betrays Deanna Penn, ending Deanna Penn's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Returned to Believer (Missionary/Humanitarian). |
7 |
39 |
Deanna Penn is sent to a new community or parish to preach The Word among the poor. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Deanna Penn secretly provide religious rites for a dying leader or noble, although they do not share Deanna Penn's faith. Gain an Ally in the family and a Rival who disagrees with Deanna Penn's choice. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
A notable academic consults with Deanna Penn about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Deanna Penn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Deanna Penn is chosen to represent Deanna Penn's faith in a vid show or other highly public forum. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
59 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Contact with Government. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Birth or Death involving a family member or close friend. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
92 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
95 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
96 |
Aging Crisis. Owe 20,000 for medical bills. |