Retired Team Leader Eddie Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 97 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 9 (1) 2 (-2)111192
Tireless
 
Skills
Admin 1
Athletics (Endurance) 1
Deception 1
Diplomat 0
Electronics 0
Gun Combat 0
Gunner 0
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Spacer/Belter) 1
Recon 2
Science (Physical Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Agent Intelligence Agent11
Rogue Thief 22
Prisoner Thug 01
Prisoner Fixer 01
Prisoner Inmate 11
Drifter Barbarian 01
Believer Missionary/Humanitarian Team Leader22
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Gail Cawley Rival 2 1 1 0 Darmine (M/33)
Gail Cawley is a questionable figure such as a criminal, pirate or disgraced noble.
U Esaka Enemy 0 3 2 1 Vilani, Imperium (M/33)
U Esaka gained power at the expense of a third party who now blames the character.
Easero Waow Enemy 0 2 0 0 Aslan (F/21)
Samantha Kelly Rival 0 2 0 0 Yilean (F/16)
Samantha Kelly is particularly unusual, such as an artificial intelligence or very alien being.
Relationship becomes more moderate. Enemy becomes a rival.
Samantha Kelly was ruined by misfortune caused by the character.
Sterling Parlow Contact 1 1 3 0 Darmine (M/39)
Franklin Morrison Contact 2 1 0 1 Azhanti (M/76)
Dave Vargas Ally 2 0 0 1 Sylean (M/54)
Dave Vargas has had an unexpected run of good fortune lately.
Garland Cumming Contact 1 1 5 0 Zhodani, Imperium (M/68)
Garland Cumming is in prison or otherwise trapped somewhere.
Cora Parlow Ally 4 0 0 3 Darmine (F/56)
Cora Parlow is missing under suspicious circumstances.
Kay Batt Ally 2 0 0 3 Suerrat (F/19)
Colonel McKee Enemy 0 3 2 1 Cassilldan (M/82)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Eddie Walker is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 19 Became a Agent (Intelligence).
2 21 Gained a contact.
2 23 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 23 Voluntarily left Intelligence
3 23 Became a Rogue (Thief).
3 26 Arrested and charged.
3 26 Hired a lawyer to beat the charges.
3 27 Promoted to Rogue (Thief) rank 1.
4 27 Continued as Rogue (Thief).
4 30 Arrested and charged.
4 30 Failed to defend self. Gain an Enemy and go to prison.
4 31 Promoted to Rogue (Thief) rank 2.
5 31 Became a Prisoner (Thug).
5 35 Disgraced. Word of Eddie Walker's criminal past reaches Eddie Walker's homeworld.
6 35 Switched to Prisoner (Fixer) with previous rank.
6 36 Defeated a prison gang. Gain an Enemy.
7 39 Switched to Prisoner (Inmate) with previous rank.
7 40 Hire a new lawyer.
7 43 Promoted to Prisoner (Inmate) rank 1.
7 43 Paroled from prison.
8 43 Became a Drifter (Barbarian).
8 46 Scarred.
9 46 Aging Crisis. Owe 30,000 for medical bills.
9 46 Retired at age 46.
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 Eddie Walker faith enjoys an explosion of popularity largely thanks to Eddie Walker's efforts.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 50 Continued as Believer (Missionary/Humanitarian).
10 54 Eddie Walker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 54 Retired.
11 56 Gained a contact.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 59 Accused of a crime.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 63 Gained a contact.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 74 Gained a contact.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 76 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 20,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 82 Aging Crisis. Owe 30,000 for medical bills.
18 85 A new romantic starts. Gain an Ally.
19 86 Aging Crisis. Owe 20,000 for medical bills.
19 90 Accused of a crime.
20 90 Aging Crisis. Owe 40,000 for medical bills.
20 93 Good fortune.
21 94 Aging Crisis. Owe 20,000 for medical bills.
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