Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Suffer from a life-threatening illness. |
3 |
21 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
25 |
Study Melee (Bludgeon) as a hobby. |
3 |
25 |
Dropped out of the merchant academy. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
26 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Flossie Callan secretly provide religious rites for a dying leader or noble, although they do not share Flossie Callan's faith. Gain an Ally in the family and a Rival who disagrees with Flossie Callan's choice. |
5 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
33 |
Continued as Believer (Holy Warrior). |
6 |
34 |
Flossie Callan faith is shaken. |
7 |
37 |
Continued as Believer (Holy Warrior). |
7 |
38 |
A notable academic consults with Flossie Callan about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
45 |
Flossie Callan have been following false teachings! |
9 |
45 |
Switched to Agent (Corporate Agent). |
9 |
48 |
Flossie Callan went above and beyond the call of duty. |
9 |
49 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
49 |
Continued as Agent (Corporate Agent). |
10 |
52 |
Advanced training in a specialist field. |
10 |
53 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Agent (Corporate Agent). |
11 |
54 |
Flossie Callan went above and beyond the call of duty. |
11 |
57 |
Promoted to Agent (Corporate Agent) rank 3. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Continued as Agent (Corporate Agent). |
12 |
60 |
Flossie Callan went above and beyond the call of duty. |
12 |
61 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Agent (Corporate Agent). |
13 |
64 |
Advanced training in a specialist field. |
13 |
65 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Agent (Corporate Agent). |
14 |
69 |
Advanced training in a specialist field. |
14 |
69 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Continued as Agent (Corporate Agent). |
15 |
72 |
Flossie Callan went above and beyond the call of duty. |
15 |
73 |
Promoted to Agent (Corporate Agent) rank 7. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Continued as Agent (Corporate Agent). |
16 |
76 |
Go undercover to investigate an enemy. |
16 |
74 |
Flossie Callan's business expands, Flossie Callan's corporation grows, or the colony thrives. |
16 |
77 |
Promoted to Agent (Corporate Agent) rank 8. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Continued as Agent (Corporate Agent). |
17 |
79 |
Given specialist training in vehicles. |
17 |
81 |
Promoted to Agent (Corporate Agent) rank 9. |
17 |
81 |
Forced to muster out. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
18 |
85 |
Flossie Callan accepted an offer of inducements to betray Flossie Callan's faith. Gain 740,000 in cash. |
18 |
85 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
Retired. |
19 |
88 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
96 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
97 |
Aging Crisis. Owe 60,000 for medical bills. |