Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Isa Bates's Contacts or Allies betrays Isa Bates, ending Isa Bates's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Thief (Rogue). |
2 |
19 |
Switched to Drifter (Barbarian). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
26 |
Isa Bates run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Merchant (Broker). |
4 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Isa Bates retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
Isa Bates secretly provide religious rites for a dying leader or noble, although they do not share Isa Bates's faith. Gain an Ally in the family and a Rival who disagrees with Isa Bates's choice. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Isa Bates is chosen to represent Isa Bates's faith in a vid show or other highly public forum. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Isa Bates secretly provide religious rites for a dying leader or noble, although they do not share Isa Bates's faith. Gain an Ally in the family and a Rival who disagrees with Isa Bates's choice. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Opponents of Isa Bates's belief system ambush Isa Bates. |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
Victim of a crime. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Victim of a crime. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Spend time with an alien race. Gain a contact. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
89 |
Gained a contact. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
94 |
Moved to a new world. |
22 |
96 |
Aging Crisis. Owe 50,000 for medical bills. |