Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
21 |
time as a ruler or playboy gives Jessie Fitzsimons a wide range of experiences. |
1 |
22 |
Promoted to Noble (Dilettante) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
2 |
24 |
Become deeply involved in politics on Jessie Fitzsimons's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
26 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
3 |
26 |
Continued as Noble (Diplomat). |
3 |
30 |
Political manoeuvrings usurp Jessie Fitzsimons's position. Gain a Rival. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Jessie Fitzsimons come into conflict with a splinter group Jessie Fitzsimons's own religion which maintains Jessie Fitzsimons's version is the wrong one. Gain 1 Rivals. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Jessie Fitzsimons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
39 |
Vessel participates in a notable military engagement. |
6 |
39 |
Commissioned in Navy (Flight) with the new title Ensign. |
6 |
39 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
7 |
39 |
Continued as Navy (Flight). |
7 |
43 |
Advanced training in a specialist field. |
7 |
43 |
Forced to continue current assignment |
7 |
43 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
8 |
43 |
Continued as Navy (Flight). |
8 |
44 |
Jessie Fitzsimons is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
46 |
Attacked by enemies that Jessie Fitzsimons easily defeat. |
9 |
46 |
Gain Enemy if Jessie Fitzsimons don't already have one. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
51 |
Jessie Fitzsimons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Returned to Noble (Diplomat). |
11 |
55 |
Jessie Fitzsimons reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Jessie Fitzsimons sponge off Jessie Fitzsimons's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
11 |
55 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Noble (Diplomat). |
12 |
58 |
Jessie Fitzsimons reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Jessie Fitzsimons sponge off Jessie Fitzsimons's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
12 |
59 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Continued as Noble (Diplomat). |
13 |
62 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Returned to Believer (Holy Warrior). |
14 |
66 |
Jessie Fitzsimons faith is shaken. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Continued as Believer (Holy Warrior). |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Continued as Believer (Holy Warrior). |
16 |
72 |
Jessie Fitzsimons accepted an offer of inducements to betray Jessie Fitzsimons's faith. Gain 160,000 in cash. |
16 |
74 |
Forced to muster out. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Retired. |
17 |
76 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
90 |
A new romantic starts. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
94 |
Moved to a new world. |
22 |
94 |
Aging Crisis. Owe 50,000 for medical bills. |