Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Established a network of contacts. Gain 3 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Go undercover to investigate an enemy. |
5 |
38 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Explorer). |
6 |
39 |
Contact with Government. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
46 |
Keaaim Shardu Khiishdaun's ship is damaged, and Keaaim Shardu Khiishdaun have to hitch-hike Keaaim Shardu Khiishdaun's way back across the stars to the nearest scout base. |
7 |
46 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
46 |
Failed to qualify for Pirate (Rogue). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
49 |
Gained a contact. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
52 |
Attacked by enemies that Keaaim Shardu Khiishdaun easily defeat. |
9 |
52 |
Gain Enemy if Keaaim Shardu Khiishdaun don't already have one. |
9 |
54 |
Forced to continue current assignment. |
9 |
54 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
54 |
Continued as Drifter (Barbarian). |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Drifter (Barbarian). |
11 |
62 |
Keaaim Shardu Khiishdaun run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired. |
12 |
66 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Birth or Death involving a family member or close friend. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
77 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
86 |
A new romantic starts. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
90 |
Birth or Death involving a family member or close friend. |
19 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
93 |
Gained a contact. |
20 |
94 |
Aging Crisis. Owe 60,000 for medical bills. |