Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
27 |
Lexie Barry is rewarded for Lexie Barry's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
30 |
Failed to qualify for Infantry (Army). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
36 |
Lexie Barry do not know what happened to Lexie Barry. There is a gap in Lexie Barry's memory. |
7 |
36 |
Failed to qualify for Performer (Entertainer). |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
38 |
Drafted into Merchant Marine |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Switched to Citizen (Colonist). |
10 |
52 |
Lexie Barry learn something Lexie Barry should not have – a corporate secret, a political scandal – which Lexie Barry can profit from illegally. |
10 |
52 |
Promoted to Citizen (Colonist) rank 1. |
11 |
52 |
Continued as Citizen (Colonist). |
11 |
53 |
Lexie Barry is rewarded for Lexie Barry's diligence or cunning. |
11 |
56 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Citizen (Colonist). |
12 |
60 |
Good fortune |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Citizen (Colonist). |
13 |
61 |
Lexie Barry is rewarded for Lexie Barry's diligence or cunning. |
13 |
64 |
Promoted to Citizen (Colonist) rank 3. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Citizen (Colonist). |
14 |
66 |
Lexie Barry befriend a superior in the corporation or the colony. |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Retired. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Find Ancient Technology. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
90 |
Good fortune. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
93 |
Gained a contact. |
22 |
96 |
Aging Crisis. Owe 10,000 for medical bills. |