Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
25 |
A notable academic consults with Lilly Bailey about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
25 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
25 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Lilly Bailey accepted an offer of inducements to betray Lilly Bailey's faith. Gain 140,000 in cash. |
4 |
29 |
Became a Rogue (Enforcer). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
38 |
Crime pays off. Gain victim as Enemy. |
6 |
41 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
41 |
Continued as Rogue (Enforcer). |
7 |
45 |
Lilly Bailey spend months in the dangerous criminal underworld. |
7 |
45 |
Promoted to Rogue (Enforcer) rank 3. |
8 |
45 |
Continued as Rogue (Enforcer). |
8 |
48 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
48 |
Failed to qualify for Colonist (Citizen). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Risk Lilly Bailey's fortune on a possibility lucrative deal and win. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
A good deal ensures Lilly Bailey is living the high life for a few years. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
A good deal ensures Lilly Bailey is living the high life for a few years. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Retired. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Encounter a Psionic institute. |
17 |
81 |
Tested for psionic powers |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
92 |
Moved to a new world. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
94 |
Gained a contact. |
21 |
96 |
Aging Crisis. Owe 20,000 for medical bills. |