Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
21 |
Political manoeuvrings usurp Loraine Austin's position. Gain a Rival. |
2 |
21 |
Failed to qualify for Explorer (Scout). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Smuggle illegal items onto a planet. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Corporate (Citizen). |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Failed to qualify for Worker (Citizen). |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Loraine Austin do not know what happened to Loraine Austin. There is a gap in Loraine Austin's memory. |
8 |
39 |
Failed to qualify for Colonist (Citizen). |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Suffer from a life-threatening illness. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
46 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Find Ancient Technology. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Find an Alien Artifact. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
Moved to a new world. |
20 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
87 |
A new romantic starts. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |
22 |
94 |
Victim of a crime. |
23 |
96 |
Aging Crisis. Owe 10,000 for medical bills. |