Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Lucinda Nagle faith is shaken. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Lucinda Nagle retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Someone more charismatic but less devout than Lucinda Nagle has become Lucinda Nagle's superior. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
41 |
Lucinda Nagle gain experience in a technical field as a computer operator or surveyor. |
6 |
41 |
Promoted to Citizen (Colonist) rank 1. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
42 |
Nearly killed. Owe 2,500 for medical bills. |
8 |
42 |
Became a Entertainer (Journalist). |
8 |
43 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Lucinda Nagle come into conflict with a splinter group Lucinda Nagle's own religion which maintains Lucinda Nagle's version is the wrong one. Gain 1 Rivals. |
10 |
47 |
Switched to Drifter (Scavenger). |
10 |
48 |
Lucinda Nagle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
48 |
Returned to Believer (Missionary/Humanitarian). |
11 |
51 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Forced to muster out. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
53 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
86 |
Moved to a new world. |
21 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
89 |
Moved to a new world. |
22 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
22 |
93 |
Victim of a crime. |
23 |
96 |
Aging Crisis. Owe 60,000 for medical bills. |