Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
A disaster leaves several injured, and others blame Margie Arthur, forcing Margie Arthur to leave Margie Arthur's career. Gain a Rival. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
An expedition or voyage goes wrong, leaving Margie Arthur stranded in the wilderness. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Margie Arthur's Contacts or Allies betrays Margie Arthur, ending Margie Arthur's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Army (Infantry) with the new title Private. |
4 |
25 |
Given a special assignment or duty in Margie Arthur's unit. |
4 |
28 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
4 |
28 |
Forced to continue current assignment |
4 |
28 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
5 |
28 |
Continued as Army (Infantry). |
5 |
31 |
Assigned to a planet with a hostile or wild environment. |
5 |
32 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
6 |
32 |
Continued as Army (Infantry). |
6 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
33 |
Failed to qualify for Merchant Academy. |
7 |
33 |
Switched to Drifter (Barbarian). |
7 |
37 |
Attacked by enemies that Margie Arthur easily defeat. |
7 |
37 |
Gain Enemy if Margie Arthur don't already have one. |
8 |
37 |
Continued as Drifter (Barbarian). |
8 |
38 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
38 |
Submitted to the draft. |
9 |
38 |
Became a Scout (Surveyor). |
9 |
41 |
Margie Arthur's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
42 |
Continued as Scout (Surveyor). |
10 |
43 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
11 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Attempted to change assignments. |
11 |
46 |
Failed to qualify for Explorer (Scout). |
11 |
46 |
Continued as Scout (Surveyor). |
11 |
50 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
53 |
Margie Arthur refuse to secretly provide religious rites for a dying leader or noble, because they do not share Margie Arthur's faith. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
54 |
Continued as Believer (Mainstream Believer). |
13 |
57 |
Margie Arthur have been following false teachings! |
14 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
57 |
Retired. |
14 |
61 |
Contact with Government. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
Good fortune. |
17 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Gained a contact. |
18 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
78 |
A new romantic starts. Gain an Ally. |
20 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
83 |
Good fortune. |
21 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
86 |
Accused of a crime. |
22 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
22 |
90 |
Gained a contact. |
23 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |
23 |
95 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
24 |
97 |
Aging Crisis. Owe 30,000 for medical bills. |