Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Maymie Morvell's ship is damaged, and Maymie Morvell have to hitch-hike Maymie Morvell's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
22 |
Maymie Morvell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
22 |
Failed to qualify for Enforcer (Rogue). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Returned to Scout (Explorer). |
3 |
25 |
Maymie Morvell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Maymie Morvell fail to help. Gain an Enemy. |
3 |
25 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
26 |
Continued as Scout (Explorer). |
4 |
27 |
Psychologically damaged by Maymie Morvell's time in the scouts. |
5 |
27 |
Failed to qualify for Journalist (Entertainer). |
5 |
27 |
Became a Drifter (Barbarian). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Became a Scholar (Scientist). |
6 |
33 |
Refused to perform research that goes against Maymie Morvell's conscience. |
6 |
34 |
Promoted to Scholar (Scientist) rank 1. |
7 |
34 |
Continued as Scholar (Scientist). |
7 |
35 |
Entangled in a bureaucratic or legal morass that distracts Maymie Morvell from Maymie Morvell's work. |
7 |
38 |
Promoted to Scholar (Scientist) rank 2. |
8 |
38 |
Continued as Scholar (Scientist). |
8 |
39 |
Victim of a crime |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Voluntarily left Scientist |
9 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Opponents of Maymie Morvell's belief system ambush Maymie Morvell. |
9 |
44 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
44 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Good fortune. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Victim of a crime. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
Good fortune. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
87 |
Encounter a Psionic institute. |
20 |
87 |
Tested for psionic powers |
21 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
89 |
Moved to a new world. |
22 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
22 |
93 |
Gained a contact. |
23 |
96 |
Aging Crisis. Owe 30,000 for medical bills. |