Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Public opinion turns on Pauline Lyness. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
26 |
A revolution, attack or other unusual event throws Pauline Lyness's life into chaos, forcing Pauline Lyness to leave the planet. |
4 |
26 |
Became a Agent (Corporate Agent). |
4 |
27 |
A new romantic starts. Gain an Ally. |
5 |
30 |
Continued as Agent (Corporate Agent). |
5 |
32 |
An investigation takes on a dangerous turn. |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
38 |
Continued as Agent (Corporate Agent). |
7 |
39 |
Go undercover to investigate an enemy. |
7 |
40 |
Pauline Lyness is rewarded for Pauline Lyness's diligence or cunning. |
8 |
42 |
Continued as Agent (Corporate Agent). |
8 |
44 |
Given specialist training in vehicles. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
11 |
52 |
Became a Drifter (Barbarian). |
11 |
56 |
Drafted into Merchant Marine |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Merchant (Merchant Marine). |
12 |
59 |
Pauline Lyness's business or ship thrives. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
A series of bad deals and decisions force Pauline Lyness into bankruptcy. Pauline Lyness salvages what Pauline Lyness can. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
71 |
Opponents of Pauline Lyness's belief system ambush Pauline Lyness. |
15 |
71 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Retired. |
16 |
74 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
87 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
91 |
A new romantic starts. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
94 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
22 |
95 |
Aging Crisis. Owe 60,000 for medical bills. |