Retired 4th Officer Sylvia Martin  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 97 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 4 (-1)111634
Satisfied
 
Skills
Athletics (Strength) 1
Broker 1
Deception 1
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat (Energy) 2
Investigate 0
Language 0
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Pilot 0
Recon 1
Science (Space Sciences) 0
Seafarer 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent13
Navy Line/Crew Petty Officer, 3rd class24
Merchant Merchant Marine 4th Officer24
Believer Missionary/Humanitarian Junior Project Worker01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Marshall Jack Enemy 0 2 2 1 Luriani (M/44)
Heather French Ally 5 0 2 4 Urunishani (F/39)
Henry Shorten Contact 2 1 2 1 Irhadre (F/27)
Burrell Male Ally 3 0 0 3 Luriani (M/57)
Nealie Sim Ally 4 0 4 1 Halka (F/41)
Minta Sutton Ally 4 0 0 6 Sydite (F/16)
Mildred Jephcots Contact 4 0 1 3 Luriani (F/44)
Relationship becomes more moderate. Ally becomes a contact.
Dillard Candy Ally 1 0 1 3 Luriani (M/47)
Caleb Ibbett Contact 1 1 1 0 Ayansh'i (M/23)
Caleb Ibbett has negatively life-changing event.
Jones Damyon Ally 3 0 0 1 Thaggeshi (M/31)
Jones Damyon loses some of their power base.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Advanced training in a specialist field.
2 22 Continued as Agent (Corporate Agent).
2 24 Given specialist training in vehicles.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 27 Nearly killed. Owe 5,000 for medical bills.
3 30 Forced to muster out.
4 30 Became a Navy (Line/Crew) with the new title Crewman.
4 32 Sylvia Martin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 34 Attempt at commissioned failed.
4 34 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 34 Continued as Navy (Line/Crew).
5 36 Commanding officer takes an interest in Sylvia Martin's career.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Engineer/Gunner (Navy).
6 38 Continued as Navy (Line/Crew).
6 40 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 42 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
7 42 Continued as Navy (Line/Crew).
7 44 Advanced training in a specialist field.
7 46 Forced to muster out.
8 46 Failed to qualify for Worker (Citizen).
8 46 Submitted to the draft.
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 50 Continued as Merchant (Merchant Marine).
9 53 Given advanced training in a specialist field
9 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 54 Continued as Merchant (Merchant Marine).
10 58 Make an unexpected connection outside Sylvia Martin's normal circles. Gain a Contact.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 62 Given advanced training in a specialist field
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 62 Voluntarily left Merchant Marine
12 62 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 64 Sylvia Martin accepted an offer of inducements to betray Sylvia Martin's faith. Gain 310,000 in cash.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 66 Retired.
13 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 78 Aging Crisis. Owe 30,000 for medical bills.
16 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 82 Aging Crisis. Owe 30,000 for medical bills.
17 83 A new romantic starts. Gain an Ally.
18 86 Aging Crisis. Owe 30,000 for medical bills.
18 89 Gained a contact.
19 90 Aging Crisis. Owe 10,000 for medical bills.
19 92 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 94 Aging Crisis. Owe 50,000 for medical bills.
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