Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies that Tessie Bailey easily defeat. |
4 |
32 |
Gain Enemy if Tessie Bailey don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Tessie Bailey's Contacts or Allies betrays Tessie Bailey, ending Tessie Bailey's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Corporate Agent (Agent). |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Gained a contact. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
A notable academic consults with Tessie Bailey about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Tessie Bailey is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
52 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Believer (Mainstream Believer). |
10 |
54 |
Moved to a new world. |
10 |
56 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Believer (Mainstream Believer). |
11 |
57 |
Tessie Bailey refused an offer of inducements to betray Tessie Bailey's faith. Gain 5 enemies. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Believer (Mainstream Believer). |
12 |
64 |
Someone more charismatic but less devout than Tessie Bailey has become Tessie Bailey's superior. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Retired. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
87 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
Gained a contact. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
93 |
Gained a contact. |
21 |
96 |
Aging Crisis. Owe 10,000 for medical bills. |