Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
21 |
Given a special assignment or duty in Yetta Fallow's unit. |
2 |
23 |
Attempt at commissioned failed. |
3 |
23 |
Continued as Army (Infantry). |
3 |
25 |
Assigned to a peacekeeping role. |
3 |
27 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Infantry). |
4 |
30 |
Unit is slaughtered in a disastrous battle, for which Yetta Fallow blame Yetta Fallow's commander. Gain commander as Enemy. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Yetta Fallow's Contacts or Allies betrays Yetta Fallow, ending Yetta Fallow's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Switched to Drifter (Wanderer). |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Yetta Fallow have been following false teachings! |
9 |
43 |
Returned to Drifter (Barbarian). |
9 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
47 |
Continued as Drifter (Barbarian). |
10 |
50 |
Attacked by enemies and injured. |
10 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Gain Enemy if Yetta Fallow don't already have one. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
20 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
88 |
A new romantic starts. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
92 |
Birth or Death involving a family member or close friend. |
22 |
95 |
Aging Crisis. Owe 20,000 for medical bills. |