Zelma McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 97 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 2 (-2)111412
Bratty
 
Skills
Athletics (Endurance) 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Investigate 1
Language 0
Mechanic 0
Medic 2
Melee 0
Persuade 0
Profession (Spacer) 0
Science (Social Sciences/Belief) 1
Science (Social Sciences/Economics) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Scholar Physician 14
Merchant Broker 02
Drifter Barbarian 01
Scholar Scientist 11
Drifter Scavenger 01
Retired 013
 
Name Type Affinity Enmity Power Influence Species
Rosetta Vargas Rival 1 3 1 4 Suerrat (F/53)
Ottilie Hunniford Rival 1 1 6 1 Suerrat (F/23)
Harper Adams Contact 1 1 0 0 Suerrat (M/39)
Kitty Wigram Ally 3 0 1 5 Suerrat (F/31)
Sabina Buckman Contact 1 2 2 1 Ronnin (F/38)
Eses Sa-fe Ally 3 0 2 3 Bwap (F/53)
Eses Sa-fe’s relationships have begun to affect the character.
Jodie Barry Contact 1 0 4 6 Suerrat (M/45)
 
Term Age History
1 18 Became a Scholar (Physician).
1 21 Assigned to work on a secret project for a patron or organisation.
2 22 Continued as Scholar (Physician).
2 25 Assigned to work on a secret project for a patron or organisation.
2 26 Promoted to Scholar (Physician) rank 1.
3 26 Continued as Scholar (Physician).
3 29 Refused to perform research that goes against Zelma McIntire's conscience.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Field Researcher (Scholar).
4 30 Continued as Scholar (Physician).
4 31 Caught cheating in some fashion, advancing Zelma McIntire's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4 31 A disaster leaves several injured, and others blame Zelma McIntire, forcing Zelma McIntire to leave Zelma McIntire's career. Gain a Rival.
4 31 Lost eye or limb. Owe 1,250 for medical bills.
4 31 Gain an Enemy
4 34 Forced to muster out.
5 34 Became a Merchant (Broker).
5 36 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 38 Continued as Merchant (Broker).
6 39 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
7 39 Became a Drifter (Barbarian).
7 40 Zelma McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 40 Switched to Scholar (Scientist) with previous rank.
8 42 An expedition or voyage goes wrong, leaving Zelma McIntire stranded in the wilderness.
9 42 Switched to Drifter (Scavenger).
9 45 Zelma McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 45 Aging Crisis. Owe 60,000 for medical bills.
10 45 Retired at age 45.
10 45 Retired.
10 48 Moved to a new world.
11 49 Aging Crisis. Owe 30,000 for medical bills.
11 51 Birth or Death involving a family member or close friend.
12 53 Aging Crisis. Owe 30,000 for medical bills.
12 55 Accused of a crime.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 60 Good fortune.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 63 A romantic relationship ends badly. Gain a Rival or Enemy.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 67 Gained a contact.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 71 A new romantic starts. Gain an Ally.
17 73 Aging Crisis. Owe 30,000 for medical bills.
17 75 Betrayal. Convert an Ally into a Rival or Enemy.
18 77 Aging Crisis. Owe 40,000 for medical bills.
18 79 Gained a contact.
19 81 Aging Crisis. Owe 40,000 for medical bills.
19 83 A new romantic starts. Gain an Ally.
20 85 Aging Crisis. Owe 50,000 for medical bills.
20 87 Moved to a new world.
21 89 Aging Crisis. Owe 30,000 for medical bills.
21 93 Accused of a crime.
22 93 Aging Crisis. Owe 10,000 for medical bills.
22 97 Victim of a crime.
23 97 Aging Crisis. Owe 50,000 for medical bills.
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