Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Nearly killed. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Good fortune |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Severely injured. Owe 7,500 for medical bills. |
3 |
27 |
Gain Enemy if Zuurga Dudli Mairgii don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Survived a risky adventure but gained nothing. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Zuurga Dudli Mairgii's Contacts or Allies betrays Zuurga Dudli Mairgii, ending Zuurga Dudli Mairgii's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Scout (Surveyor). |
7 |
40 |
Zuurga Dudli Mairgii's ship is damaged, and Zuurga Dudli Mairgii have to hitch-hike Zuurga Dudli Mairgii's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 2 Contacts. Gain 3 Enemies. |
8 |
40 |
Became a Entertainer (Artist). |
8 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
44 |
Promoted to Entertainer (Artist) rank 1. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Entertainer (Artist). |
9 |
45 |
Zuurga Dudli Mairgii is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired. |
10 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
Birth or Death involving a family member or close friend. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |
22 |
94 |
Birth or Death involving a family member or close friend. |
23 |
97 |
Aging Crisis. Owe 60,000 for medical bills. |