Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Betrayed by a friend. One of Arlie Robinson's Contacts or Allies betrays Arlie Robinson, ending Arlie Robinson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Became a Navy (Flight) with the new title Crewman. |
3 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |