Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Dolphin Military Academy) |
1 |
14 |
A prank goes horribly wrong. Gain an Enemy |
1 |
16 |
Graduated. |
2 |
16 |
Became a Dolphin Military (Guardian). |
2 |
17 |
Arther Weddall is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
2 |
20 |
Attempt at commissioned failed. |
3 |
20 |
Continued as Dolphin Military (Guardian). |
3 |
22 |
Arther Weddall encounter anti-Dolphin prejudice from the force Arther Weddall is working with. Arther Weddall resign in disgust. |