Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Eihlaireakh's family’s ancestor was a trickster who deceived his enemies. |
0 |
0 |
Eihlaireakh's Grandfather was a fool who gambled away much of Eihlaireakh's land. |
0 |
0 |
Eihlaireakh's ancestral territory is 0. |
0 |
0 |
Eihlaireakh is the third son. |
0 |
14 |
Rite of passage completed with a 3. |
1 |
14 |
Failed to qualify for Clan Agent (Ceremonial) and became a Yohai (outcast). |
1 |
14 |
Became a Drifter (Barbarian). |
1 |
15 |
Moved to a new world. |
2 |
18 |
Continued as Drifter (Barbarian). |
2 |
19 |
Eihlaireakh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
19 |
Became a Rogue (Enforcer). |
3 |
20 |
A police detective or rival criminal forces Eihlaireakh to flee and vows to hunt Eihlaireakh down. Gain an Enemy. |
4 |
20 |
Switched to Drifter (Wanderer). |
4 |
21 |
Attempted a risky adventure and was wildly successful. |