Gus Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 24 M 5 (-1) 9 (1) 3 (-1) 9 (1) 11 (1) 7 (0)5939B7
Inept, Quick
 
Skills
Broker 0
Drive 0
Electronics 0
Language 0
Medic 0
Persuade 0
Pilot (Small Craft) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Ocie Reekey Enemy 0 4 1 1 Darmine (M/27)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A sudden war destroys Gus Weakman's trade routes and contacts, forcing Gus Weakman to flee that region of space.
1 19 Gain rebels as Enemy
2 19 Failed to qualify for Artist (Entertainer).
2 19 Became a Drifter (Wanderer).
2 22 Betrayed by a friend. One of Gus Weakman's Contacts or Allies betrays Gus Weakman, ending Gus Weakman's career. That Contact or Ally becomes a Rival or Enemy.
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