Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
16 |
Worth Marshall is accidently trapped or shot by fishermen. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
17 |
A purist political party comes to power on Worth Marshall's world making trouble for uplifted Dolphins and costing Worth Marshall Worth Marshall's job. Gain a purist political militant as an Enemy |
3 |
17 |
Became a Dolphin Military (Guardian). |
3 |
18 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
18 |
Returned to Dolphin Civilian (Nomad). |
4 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
22 |
Forced to muster out. |