Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Hal Walker's Contacts or Allies betrays Hal Walker, ending Hal Walker's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Accepted a deal with criminal or other figure under investigation. |
3 |
21 |
Became a Merchant (Free Trader). |
3 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
25 |
Promoted to Merchant (Free Trader) rank 1. |