Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Helmer Stevens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Explorer (Scout). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Helmer Stevens's scout ship is one of the first on the scene to rescue the survivors of a disaster but Helmer Stevens fail to help. Gain an Enemy. |
2 |
24 |
Helmer Stevens have no idea what happened to Helmer Stevens – they found Helmer Stevens's ship drifting on the fringes of friendly space. |
2 |
25 |
Forced to muster out. |