Julio Mcarthy  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 25 M 11 (1) 5 (-1) 8 (0) 9 (1) 11 (1) 3 (-1)B589B3
Anxious, Asymmetrical face
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics 0
Diplomat 1
Drive 0
Gun Combat 0
Mechanic 0
Medic 0
Pilot 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Agent Intelligence 01
Citizen Corporate 02
 
Name Type Affinity Enmity Power Influence Species
Ansel Jephcots Contact 2 1 0 1 Dolphin, Imperium (M/47)
Ansel Jephcots is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 12 Became a Scout (Explorer).
1 14 Lightly injured, no permanent damage. Fully recovered.
2 14 Became a Agent (Intelligence).
2 17 Julio Mcarthy's work ends up coming home with Julio Mcarthy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 17 Became a Citizen (Corporate).
3 19 Julio Mcarthy's business expands, Julio Mcarthy's corporation grows, or the colony thrives.
4 21 Continued as Citizen (Corporate).
4 22 Julio Mcarthy learn something Julio Mcarthy should not have – a corporate secret, a political scandal – which Julio Mcarthy can profit from illegally.
4 22 Gain a criminal contact.
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