Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Newell Barnett's work ends up coming home with Newell Barnett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
21 |
Newell Barnett's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
21 |
Became a Scholar (Field Researcher). |
3 |
25 |
A disaster or war strikes. |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
The planetary government interferes with Newell Barnett's research for political or religious reasons. Newell Barnett continue working openly and gain an Enemy. |