Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Andrew Walker's Contacts or Allies betrays Andrew Walker, ending Andrew Walker's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Hard times caused by a lack of interstellar trade costs Andrew Walker's job. |
3 |
21 |
Failed to qualify for Journalist (Entertainer). |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
25 |
Andrew Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |