Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Hermon Coghill's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hermon Coghill fail to help. Gain an Enemy. |
2 |
24 |
Hermon Coghill's ship is damaged, and Hermon Coghill have to hitch-hike Hermon Coghill's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 5 Contacts. Gain 2 Enemies. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |