Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Jar Desmond's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jar Desmond fail to help. Gain an Enemy. |
1 |
22 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
When dealing with an alien race, Jar Desmond botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |