Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
A revolution, attack or other unusual event throws Tim Head's life into chaos, forcing Tim Head to leave the planet. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
20 |
Tim Head is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
20 |
Became a Drifter (Barbarian). |
3 |
21 |
Tim Head do not know what happened to Tim Head. There is a gap in Tim Head's memory. |
4 |
21 |
Failed to qualify for Physician (Scholar). |
4 |
21 |
Switched to Drifter (Scavenger). |
4 |
22 |
Betrayed by a friend. One of Tim Head's Contacts or Allies betrays Tim Head, ending Tim Head's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
25 |
Tim Head refuse to secretly provide religious rites for a dying leader or noble, because they do not share Tim Head's faith. |
5 |
26 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |