Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Betrayed by a friend. One of Willis Bramer's Contacts or Allies betrays Willis Bramer, ending Willis Bramer's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Scout (Explorer). |
3 |
24 |
Willis Bramer's ship is damaged, and Willis Bramer have to hitch-hike Willis Bramer's way back across the stars to the nearest scout base. |
3 |
24 |
Gain 6 Contacts. Gain 1 Enemies. |