Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Brown Palmer do not know what happened to Brown Palmer. There is a gap in Brown Palmer's memory. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
Brown Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brown Palmer fail to help. Gain an Enemy. |
2 |
22 |
Brown Palmer have no idea what happened to Brown Palmer – they found Brown Palmer's ship drifting on the fringes of friendly space. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Continued as Scout (Explorer). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |