Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Betrayed by a friend. One of Bruce Mills's Contacts or Allies betrays Bruce Mills, ending Bruce Mills's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Bruce Mills do not know what happened to Bruce Mills. There is a gap in Bruce Mills's memory. |
3 |
22 |
Failed to qualify for Flight (Navy). |
3 |
22 |
Switched to Drifter (Scavenger). |
3 |
23 |
Bruce Mills run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
23 |
Became a Scholar (Scientist). |
4 |
24 |
A disaster leaves several injured, and others blame Bruce Mills, forcing Bruce Mills to leave Bruce Mills's career. Gain a Rival. |
4 |
24 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |