Claud Ahern  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 27 M 2 (-2) 7 (0) 3 (-1) 6 (0) 10 (1) 3 (-1)2736A3
Mentally slow
 
Skills
Astrogation 0
Gun Combat 0
Language 0
Mechanic 1
Pilot 0
Profession (Worker) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Agent Intelligence 01
Scout Courier 01
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Suffer from a life-threatening illness.
2 19 Became a Agent (Intelligence).
2 23 Accepted a deal with criminal or other figure under investigation.
3 23 Failed to qualify for Surveyor (Scout).
3 23 Submitted to the draft.
3 23 Became a Scout (Courier).
3 27 Spend several years jumping from world to world in Claud Ahern's scout ship.
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