Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Herschel Martinez have no idea what happened to Herschel Martinez – they found Herschel Martinez's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Rogue (Thief). |
2 |
21 |
Betrayed by a friend. One of Herschel Martinez's Contacts or Allies betrays Herschel Martinez, ending Herschel Martinez's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Failed to qualify for Journalist (Entertainer). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
22 |
Herschel Martinez's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
23 |
Herschel Martinez manipulate and charm Herschel Martinez's way through high society. Gain a Rival and an Ally. |
4 |
26 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |