Captain Johnson Silva  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 27 M 8 (0) 8 (0) 9 (1) 7 (0) 4 (-1) 3 (-1)889743
Inherited success
 
Skills
Carouse 0
Deception 0
Drive 0
Gun Combat (Energy) 1
Investigate 0
Leadership 1
Medic 0
Melee (Striking) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Agent Intelligence 01
Drifter Scavenger 01
Army Cavalry Captain2 / 01
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Johnson Silva do not know what happened to Johnson Silva. There is a gap in Johnson Silva's memory.
2 19 Became a Agent (Intelligence).
2 20 Johnson Silva's work ends up coming home with Johnson Silva, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 20 Switched to Drifter (Scavenger).
3 21 Betrayed by a friend. One of Johnson Silva's Contacts or Allies betrays Johnson Silva, ending Johnson Silva's career. That Contact or Ally becomes a Rival or Enemy.
4 21 Failed to qualify for Infantry (Army).
4 21 Submitted to the draft.
4 21 Became a Army (Cavalry) with the new title Private.
4 24 Display heroism in battle.
4 25 Commissioned in Army (Cavalry) with the new title Lieutenant.
4 25 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
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