Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Merle Reid's ship is damaged, and Merle Reid have to hitch-hike Merle Reid's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Continued as Scout (Surveyor). |
2 |
24 |
Merle Reid's scout ship is one of the first on the scene to rescue the survivors of a disaster but Merle Reid fail to help. Gain an Enemy. |
2 |
24 |
Merle Reid inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |