Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Betrayed by a friend. One of Newell Walker's Contacts or Allies betrays Newell Walker, ending Newell Walker's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
21 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
21 |
Failed to qualify for Broker (Merchant). |
3 |
21 |
Became a Drifter (Barbarian). |
3 |
22 |
Newell Walker do not know what happened to Newell Walker. There is a gap in Newell Walker's memory. |
4 |
22 |
Became a Entertainer (Journalist). |
4 |
26 |
Gain a patron in the arts. Gain an Ally |
4 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |