Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Rudolph Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Failed to qualify for Enforcer (Rogue). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
22 |
Failed to qualify for Courier (Scout). |
4 |
22 |
Switched to Drifter (Wanderer). |
4 |
24 |
Offered job by a patron. Now owe him a favor. |
4 |
26 |
Promoted to Drifter (Wanderer) rank 1. |