Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Dropped out of the psionic community. |
2 |
19 |
Became a Scout (Explorer). |
2 |
21 |
Alberto Carpenter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alberto Carpenter fail to help. Gain an Enemy. |
2 |
21 |
Alberto Carpenter inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Courier) with previous rank. |
3 |
26 |
Spend several years jumping from world to world in Alberto Carpenter's scout ship. |